AI Insights · Timothy · October 2023
Top 5 Third Person Games on Android in Italy: Q3 2023 Performance
Analyzing the performance of the top 5 third-person games on Android in Italy during Q3 2023, including weekly downloads, revenue, and active user trends.
In Q3 2023, the top 5 third-person games on the Android platform in Italy showed varied performances in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at the trends for each game.
Stumble Guys from Scopely saw a steady increase in weekly revenue, peaking at approximately $62K in early September. Weekly downloads were relatively stable, with a slight increase mid-quarter, reaching around 26K in mid-August. Weekly active users fluctuated, peaking at approximately 504K at the end of July before declining to about 376K by the end of September.
Subway Surfers by SYBO Games experienced modest weekly revenue, with a notable peak of $1K in mid-August. Downloads were highest in early August, reaching 27.5K, and weekly active users peaked at about 724K in mid-August before declining to approximately 452K by the end of September.
Race Master 3D - Car Racing from SayGames Ltd saw a gradual increase in weekly revenue, peaking at $412 in late August. Weekly downloads were highest at the start of the quarter with around 21K and showed a declining trend towards the end of September. Active users peaked at approximately 112K in early August, before dropping to around 77K by the end of the quarter.
Twerk Race 3d — Fun run game! by Freeplay Inc had minimal revenue, peaking at $13 in mid-September. Weekly downloads showed a downward trend, starting at 22.5K in late June and dropping to about 13K by the end of September. Active users peaked at approximately 61K in late June and decreased to around 44K by the end of the quarter.
Where is He: Hide and Seek from UltraPub had negligible revenue throughout the quarter. Downloads peaked at around 19.5K in late June and declined to approximately 6.8K by the end of September. Active users showed a slight increase, peaking at about 49K in late August, before stabilizing around 39K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.